
Alpha 4.1: Orbital Assault — Ramming Speed & the Idris
Alpha 4.1 introduces collision physics for ship ramming, the Idris capital ship for owners, and nearly 130 bug fixes — plus major mission updates for server meshing.

Alpha 4.1 introduces collision physics for ship ramming, the Idris capital ship for owners, and nearly 130 bug fixes — plus major mission updates for server meshing.

With three variants covering exploration, cargo, and combat, the Zeus Mk II promises to be the ultimate mid-size multirole ship. We break down whether it delivers.

The Supply or Die event drops players into a PvPvE faction conflict in Pyro, with new depot locations, mission types, and exclusive rewards.

Pyro isn't Stanton. There are no police, no safe zones, and the star itself wants to kill you. Here's how to survive.

Everything you need to know about navigating the Stanton-Pyro jump point corridor — from the mini-game mechanics to survival tips on the other side.

The long-prophesied jump has finally been made. Alpha 4.0 brings Pyro, server meshing, jump points, and the RSI Zeus Mk II — doubling the playable universe overnight.